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Phantasy Star Online III C.A.R.D. Revolution
By: "sega Of America, Inc."

  1. Some backstory - In the year 3063 a mysterious, powerful meteor lands on a remote planet. Searching for its source, humans find the planet Ragol. There they discover incredible power, and incredible evil as well. Now the experimental C.A.R.D. Technology will help special soldiers called The Hunters fight this powerful evil -- and rogue human agents called The Arkz, who want Ragols energy resources for themselves.
  2. This combination of card-collecting and turn-based strategy gaming features characters, creatures and items from the Phantasy Star Online universe
  3. Visual Lobby lets players from other Phantasy Star Online games to join in, share information & build decks -- from there, theyll go planetside for card battles
  4. Roll dice to determine action points, then use any combination of the five cards in your hand to use weapons and summon creatures in attacks - new cards are dealt after each turn
  5. As you command NPCs in their battles, youll learn more about them -- use that info to to improve their performance or unlock interesting side quests

Dimensions: Length: 7.5" Width: 5.3" Height: 0.6"

Product Description:

Phantasy Star Online III: C.A.R.D. Revolution brings you back to the amazing future role-playing of Phantasy Star, with a whole new format. This time youll control a group of fighters as they battle in amazing card games! Win additional cards as you play and trade with other Phantasy Star Online fans

Where to Buy

Seller Price Shipping
Hitgaming Video Games $14.33 4-5 business days

The C.A.R.D. System       rating
by:       on: 30-Jan 2010

The C.A.R.D. system change the way the Phantasy Star game work and is a nice break to the normal hack-n-slash rpg style. It's a bit overwhelming at first but the game really picks up steam once you get the hang of the C.A.R.D. system.
A Revolution Forgotten       rating
by:       on: 18-Mar 2008

It pains me that this game, while enjoyed by die-hard fans of Phantasy Star, it was ultimately forgotten by gamers. Several decided that because it wasn't a new game with the EXACT same play style as Episodes I & II, it was therefore a terrible game. I say play the freaking game, without a biased mindset, and realize that C.A.R.D. Revolution is a fresh, one of a kind masterpiece! As for the seller, since it was a direct link from SEGA, I wasn't surprised that it came in a timely manner, untouched. Good game; hail SEGA.
PS3       rating
by:       on: 22-Jan 2008

The game is OK at best, but if you are a Phantasy Star freek you have to get it. Fun when you get to know the ins and outs of it.
Ruined a perfectly good game       rating
by:       on: 15-May 2007

I'm a big fan of Phantasy Star 1 and 2 (despite number 2's incredibly short story), so I was excited for a number three, but also hesitant about it being a card RPG. I heard that it was a huge hit in Japan and decided to give it a shot. The first two were good games, I admit not great, but they kept me entertained and constantly working for cool new weapons. Number 3 however is a completely different story. Fans of the hack and slash nature of the first two might as well not even bother with this installment since it's a turn based card battle system based on dice rolls and cards in your hand. You roll the dice and divide up your dice roll between moving your character, using/equipping cards, and actions, which all cost dice rolls. Thus, you get a big roll you can do a lot in your turn, you get a small roll your SOL, hope for a better roll next turn if you survive. Now I'm not hating on card RPG's here, I have nothing against them, but fans of the previous two games may be sadly dissapointed. There's also no exploring levels like in the first two. You chose a mission and it throws you right into the one battle for that mission, just one. However, in my case, the game overall was just plain boring. I foung myself falling asleep right in the middle of a battle after only two or three battles. I continued to try and force my way through about 15-20 hours of gameplay hoping the game would livenup... it didn't. Overall, if you liked exploring levels and hacking up hords of monsters with cool new weapons (basically the entire concept of the first two), I wouldn't bother with this third installment, sorry to dissapoint.

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